GTX
Key Features
- RMS compressor with adjustable detection window for smooth or sharp response characteristics
- Variable knee control ranging from gentle curve to hard knee for precise compression shaping
- External sidechain input for frequency-dependent or source-triggered compression
- Built-in wet/dry mix for instant parallel New York-style compression
- Hard limiter on the final output stage for peak protection
- Two selectable attack and release curve shapes with super-fast timing options
- Comprehensive metering for stereo input, output, and gain reduction with real-time and peak level display
Description
GTX by de la Mancha is a vintage-style RMS compressor built for aggressive dynamics control with analog character. Inspired by muscle car power and speed, it delivers everything from subtle correction to extreme compression with its own blend of harmonics, saturation, and low-level noise.
Unlike its sibling GTO, which uses peak detection for lightning-fast transient response, GTX employs RMS detection for smoother, more musical gain reduction. The adjustable RMS window lets you fine-tune the detector's response time from smooth cruising to sharp response.
A variable knee control ranges from a gentle curve for transparent compression to a sharp edge for more assertive behavior. Internal and external sidechain routing lets you trigger compression from a separate source, and a wet/dry mix control makes parallel New York-style compression effortless.
A built-in hard limiter on the final output catches any remaining peaks. Originally a commercial plugin, GTX was released as freeware by de la Mancha in 2014 and runs as a 32-bit Windows VST with presets covering everything from gentle vocal smoothing to aggressive drum bus slamming.
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Frequently Asked Questions
What is the difference between GTX and GTO by de la Mancha?
GTO is a peak compressor designed for raw transient control with lightning-fast response, while GTX uses RMS detection for smoother, more musical gain reduction. GTX also adds a knee control that GTO lacks, giving you more flexibility in shaping the compression character.
Can GTX be used for parallel compression?
Yes. GTX includes a dedicated wet/dry mix knob that blends the compressed signal with the uncompressed original. This makes New York-style parallel compression straightforward without needing to set up separate bus routing in your DAW.
Does GTX work in 64-bit DAWs?
GTX is a 32-bit VST plugin for Windows only. To use it in a 64-bit DAW, you will need a 32-bit to 64-bit bridge such as jBridge or 32 Lives. Some modern DAWs no longer support 32-bit plugins natively.