INTERSECT sample slicer plugin interface by tucktuckg00se

INTERSECT

by tucktuckg00se
Best for Chopping drum breaks, vocal phrases, and found audio into MIDI-playable instruments when you want per-slice pitch, filtering, looping, and stretch control instead of a simple randomizer or gate effect.
Free alternative to
Initial Slice View on ADSR
Initial Slice

Key Features

  • Stable v0.13.0 adds multi-sample sessions with LOAD and APPEND workflows, a dedicated sample lane, sample reordering, and sample deletion without breaking slice ownership.
  • Global and Slice editing modes let you keep shared defaults while locking only the parameters that should differ on individual slices, including note or note-range triggering.
  • Three playback engines cover classic linked repitching, Signalsmith time-and-formant stretching, and Bungee granular stretching for more extreme timing changes.
  • Manual slice drawing, Lazy real-time chopping, Auto Chop splitting, zero-cross snap, and snapshot-based undo/redo make it practical for both fast break edits and detailed cleanup.
  • Per-voice filter, amp, and playback modules add LP, HP, BP, and notch filtering, key tracking, drive, asymmetry, loop crossfades, mute groups, and reverse playback inside the same instrument.
  • Cross-platform builds cover Windows, Linux, and macOS as VST3 or standalone, with AU support on macOS and optional stem-export workflows on the supported runtime builds.

Description

INTERSECT is an open-source sample slicer instrument that turns loops and one-shots into MIDI-playable slices with per-slice overrides, multiple stretch engines, and a clean standalone-or-plugin workflow. Instead of behaving like a simple glitch effect, it treats each slice like editable instrument material, so you can map notes or note ranges, lock settings per slice, and reshape playback without destructively rewriting the source audio.

The current stable release adds multi-sample sessions, meaning one instance can append and reorder multiple audio files while keeping slices attached to their original source regions. Manual drawing, Lazy live chopping, Auto Chop splitting, Repitch playback, Signalsmith time and formant processing, and Bungee granular stretching give it enough range for classic breakbeat edits, pitched vocal chops, and more experimental resynthesis.

That deeper control is why the plugin stands out against basic auto-slicers. BPB's March 24, 2026 coverage calls out how polished and easy it now feels, and the official workflow backs that up with undo history, zero-cross snap editing, per-voice filtering, envelope control, mute groups, and a header-level status system that surfaces errors instead of hiding them.

As checked on April 28, 2026, INTERSECT is still distributed as a public GPL-3.0 GitHub project with no signup wall, checkout flow, or trial timer. SSA mirrors the current stable v0.13.0 release files for Windows, Linux, and macOS, while the official GitHub page also offers an experimental v0.14.0 release candidate if you want to test the newer GPU stem-separation branch.

Frequently Asked Questions

Is INTERSECT a sample pack or an actual plugin instrument?

It is an actual sample-slicer plugin instrument, not a sample pack. The official project page distributes VST3, AU, and standalone builds, and the workflow centers on loading audio, creating slices, and triggering them from MIDI.

Can one INTERSECT instance load more than one source file?

Yes. The stable v0.13.0 release adds multi-sample sessions with APPEND loading, sample reordering, and sample deletion, while keeping slices bound to their original source regions.

Which formats and operating systems does INTERSECT support right now?

Windows and Linux builds ship as VST3 plus standalone, while macOS builds ship as VST3, AU, and standalone. Public release assets are currently available for Windows, Linux, macOS Intel, and macOS Apple Silicon through the GitHub releases page.

Does stem separation work on every build?

No. The current official documentation says stem separation relies on on-demand ONNX Runtime bundles, with support on Windows, Linux, and Apple Silicon macOS, while macOS x64 builds do not offer stem separation because the required runtime dropped that platform.

Do you need an account or checkout flow to download INTERSECT?

No. As checked on April 28, 2026, the stable release files remain public GitHub downloads under a GPL-3.0 open-source project, with no registration wall, coupon step, or trial countdown.

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